FlappyBara is a fast-paced side-scroller where you tap or hold to keep a capybara-on-eagle airborne while dodging vultures and gators. Each tap flaps the wings, countering gravity just enough to thread between randomized enemies. If you hold you can glide for short burts. It's snappy, chaotic, and more satisfying than it has any right to be.
The entire game runs in-browser using native HTML5 canvas and vanilla JavaScript. Every sprite, frame, and interaction is handled with hand-written logic, from gravity and rotation to enemy spawn patterns and collision boxes. It’s lightweight, framework-free, and fully pixel-powered.
FlappyBara was built to learn through doing—by experimenting with motion physics, hitbox accuracy, and visual timing. The process showed how much you can achieve without any fancy tools. Just a blank canvas, some art, and a bunch of trial and error.